The 1980s saw the peak of a moral panic over fantasy role-playing games such as Dungeons and Dragons. A coalition of moral entrepreneurs that included representatives from the Christian Right, the field of psychology, and law enforcement claimed that these games were not only psychologically dangerous but an occult religion masquerading as a game. Dangerous Games explores both the history and the sociological significance of this panic. Fantasy role-playing games do share several functions in common with religion. However, religion—as a socially constructed world of shared meaning—can also be compared to a fantasy role-playing game. In fact, the claims of the moral entrepreneurs, in which they presented themselves as heroes battling a dark conspiracy, often resembled the very games of imagination they condemned as evil. By attacking the imagination, they preserved the taken-for-granted status of their own socially constructed reality. Interpreted in this way, the panic over fantasy-role playing games yields new insights about how humans play and together construct and maintain meaningful worlds. Laycock’s clear and accessible writing ensures that Dangerous Games will be required reading for those with an interest in religion, popular culture, and social behavior, both in the classroom and beyond.
The darlings of D.C. high society, political columnist Hugo Carroll and his wife, editor Georgie Chase, become the target of Jock Liddon, Washington's most powerful lobbyist. 50,000 first printing.
Who was Jake Hinchley, and where is his body? Harper "Hap" Whitman, State Department Officer attached to the American Embassy in Rome, is thrust into the middle of a complex web of deception and intrigue as he searches for the answers to these and many other puzzling questions. But it is Mary Beth Perkins and her sister, Martha Richman, who find themselves caught up in yet another perilous adventure involving treachery, dirty tricks and cover-up as they begin their tour of Italy. There are those who might seek to make it their last. The delights of Venice, the romance of Tuscany and the splendor of Rome await. Let the games begin!
Mages' Games Netheril, empire of magic, where wizards wield power far beyond the ken of mortal men. Netheril, where citadels float, magic runs wild, and mages dabble in games better left for the gods. Netheril, a place of dangerous games where the barbarian Sunbright Steelshanks soon finds himself an unwilling pawn in a lethal match of wits, wiles, and powers.
Nebula Award Finalist. This sequel to Journey blends science fiction and family saga to create a complicated and vibrant world for the people who cherish it, those who want to conquer it, and those who bring it to the edge of ruin. The Kennerins pursue their desires and hatreds from the reaches of deep space to the smallest islands on Aerie, in a series of dangerous games whose stakes include the world and space and tauspace, beyond the reach of time.
#1 NEW YORK TIMES BESTSELLER • Bringing together a cast of fascinating characters in a riveting tale of ambition and corruption, politics, passion, and ultimate justice, Dangerous Games is a thrilling drama from Danielle Steel. Television correspondent Alix Phillips dodges bullets and breaks rules to bring the most important news to the world—from riots in America to protests on the streets of Tehran. With her daughter in college, and working alongside cameraman Ben Chapman, a deeply private ex–Navy SEAL, Alix revels in the risks and whirlwind pace of her work. But her latest assignment puts her at the center of an explosive story that will reshape many lives, including her own: investigating damning allegations involving the Vice President of the United States, Tony Clark. Alix begins with a nationally revered woman who may be the key to exposing frightening secrets. Olympia Foster is the fragile, reclusive widow of America’s most admired senator, who had been destined for the presidency before an assassin’s bullet felled him. Since then, Olympia has found emotional support in Clark, who once wanted her as his wife and now stands as her protector and confidant. When Alix digs deeper, federal agents pick up the trail. Then the threats start. As the stakes rise in this dangerous game, Alix needs Ben’s help as never before. And soon they realize they are grappling with an adversary far more sinister than they had imagined.
Dido Twite, with the help of some sacred shaman healers, must foil a sinister plot to overthrow the king of a remote South Sea island healers Sailing the high seas in pursuit of Lord Herodsfoot, roving ambassador to the ageing King James III, Dido Twite’s search has led her to the remote South Sea island of Aratu. She arrives with a new friend she made en route, the enigmatic Dr. Talisman, who is returning to the isle after many years. Soon they discover that there’s something even more dangerous in the ancient rain forest than its poisonous pearl snakes, sting monkeys, and 30-foot-long crocodiles. Dido and Talisman are confronted by the Angrian invaders, who drove the Dilendi natives from their home 400 years earlier. Luckily, Dido befriends the gentle Forest People, who can heal with their magical touch. When she learns about a plot to overthrow the island’s suffering king, Dido enlists the Forest People to help her thwart the scheme, save the monarch, and reunite him with his long-lost daughter. Dangerous Games is the 5th book in the award-winning Wolves Chronicles, but you may enjoy reading the series in any order. This ebook features an illustrated personal history of Joan Aiken including rare images from the author’s estate.
Reminding readers that the Cold War was actually a time of hot wars, spying, murders, defections, shoot downs of reconnaissance aircraft, and a space race, the authors uncover some unknown or long-forgotten incidents of the period. Among them, the murder of a U.S. naval attache on the Orient Express, an East German soldier s leap to the West in Berlin, two CIA officers twenty years in a Chinese prison, Cpt. Bert Mizusawa s rescue under fire of a Soviet defector in the Korean DMZ, a North Korean pilot s defection in a MiG fighter, the USS Forrestal fire, and the Soviets putting the first man in space.
"Leigh's pages explode with a mixture of erotic pleasures." -RT Book Reviews #1 New York Times bestselling author, Lora Leigh's sexy Navy SEALs series, the Tempting SEALs, is red-hot, sexy romantic suspense at its best, featuring men who will stop at nothing to proect their country and all they love no matter how dark the danger, no matter what demons they must face. And when these men love, their passion runs deep and hard. Navy SEAL Clint" Iceman" McIntire earned his name by being the ultimate warrior. He's untouchable, unstoppable and he takes no prisoners. Having crushed an infamous drug cartel in Columbia, Clint was nothing short of an American hero. Now he's home on a much-needed leave, but instead of some R & R, he finds himself neck-deep in the hottest kind of trouble with his best friend's seemingly innocent little sister, Morgana Chavez, the only woman who has the power to bring him to his knees...Morgana has been secretly working with the DEA to uncover a thriving date-rape drug, which leads her to a shadowy faction that is more deadly than anything her team has ever encountered. Now, it's up to Clint to keep this beautiful, determined agent out of harm's way, even while the explosive passion between them threatens to consume them both. But these Dangerous Games will bring Morgana and Clint to the very edge of high stakes danger and perilous desire.
A woman auctioned off to pay a gambling debt finds her only hope lies with a seductive stranger in this Regency romance from a USA Today–bestselling author. When her father auctions her off to pay his gambling debts, Melissa Seacourt vows that she will be no man’s bought bride. Desperate to escape her fate shackled to someone she could never love, Melissa instead is forced to honor and obey the seductive stranger who comes to her rescue. Purchasing a wife for 20,000 guineas wasn’t the end game Nicholas Barrington envisioned when he walked into the notorious Newmarket gambling club. But the innocent Melissa arouses much more than his protective instincts. It will take all of Nick’s skill and daring to best a cunning adversary hell-bent on his destruction. With two lives now hanging in the balance, Nick’s playing for the highest stakes of all: his future with the woman who won his heart. Dangerous Games is the 2nd book in the Dangerous series, but you may enjoy reading the series in any order.
Hired by rising cricket star Tom Baker to retrieve a lucky pig's foot given to him by Don Bradman, Fletcher finds himself fighting for his life in the dangerous underworld of Australian sport. To crack this case, he'll need to battle killer sea wasps, a ruthless hitman and a deranged tennis prodigy.
Roll the Bones! In a world ruled by chance, one rash decision could bring down the house, one roll of the dice could bring untold wealth, or the end of everything. The players have gathered around the table, each to tell their story - often dark, always compelling. Within you will find tales of the players and the played, lives governed by games deadly, weird, or downright bizarre. Multi-award winning editor Jonathan Oliver (The End of the Line, House of Fear, Magic, End of the Road) brings together new stories featuring a diverse collection of voices. Here you will find incredible new fiction by Chuck Wendig, Silvia Moreno-Garcia, Lavie Tidhar, Benjanun Sriduangkaew, Paul Kearney, Libby McGugan, Yoon Ha Lee, Gary Northfield, Melanie Tem, Hillary Monahan, Tade Thompson, Rebecca Levene, Ivo Stourton, Gary McMahon, Robert Shearman, Nik Vincent, Helen Marshall, and Pat Cadigan.
Melissa used to be an ordinary girl leading an ordinary life. Then she put on a snake bracelet, and became Melissa, Queen of Evil. When Melissa defeated the agents of order she thought all her troubles were over. But now she's got a whole new set of problems. Why is her best friend Soph acting so strangely? And who is sending those mysterious calls through her bracelet? Melissa and Soph, along with Melissa's guide Ben, find themselves caught up in dangerous games – but when things get serious, who can Melissa really count on? Dangerous Games is a funny and fast-paced sequel to Melissa, Queen of Evil – the popular fantasy-adventure about one girl's struggle not to destroy the world.
Fans of the award-winning SLATED trilogy won't want to miss this exclusive ebook sequel to Mind Games, a new psychological thriller from Teri Terry! Sixteen years after Luna took on the might of PareCo, her daughter Liberty is fighting for her independence, fighting for her freedom, fighting to discover who she really is. Constantly pushing the boundaries of what she can do in the virtual space of the void and still survive in the real world, it is only a matter of time before Liberty goes too far. And when the mysterious Ex offers to tell Liberty all her mother's secrets, it seems too good an opportunity to resist. But how will Liberty know what is real, or who she can trust - especially when it seems that the future of the void, and of the non-virtual world it connects to, may be at risk of destruction?
Maverick FBI special agent Tess McCallum (nicknamed “Super Fed” by an adoring media, the central investigator in previous novel Next Victim) is back, and she has got a new partner—one she does not want and does not trust. She is chasing a vicious kidnapper known as the “Rain Man,” who leaves his victims chained up in a vast storm drain system underneath Los Angeles, doomed to drown unless their ransom is paid on time, and only by the City of Los Angeles, to his off‐shore bank account. A freelance security agent named Abby Sinclair, who specializes in putting stalkers behind bars, often by extra‐legal means, has already had her hooks in the case for a while and is working for a woman who may have been targeted—and who does not trust the authorities to protect her. Since a rainstorm has already started, the time available to save a woman’s life is very brief—and there are already two dead victims to demonstrate the high cost of making mistakes or even just being too slow to act. Only by working together can the two investigators piece together the clues to help them figure out who (and maybe even how many people) the killer really is. Nail‐biting suspense, unexpected story twists, and surprise piled upon surprise all work together to deliver an irresistible read and an incredible page‐turner of a story.
In this elegant and exciting collection Andrew Todhunter, himself an extreme sportsman and the author of the critically acclaimed Fall of the Phantom Lord, takes readers along as men and women push themselves to their limits in the world’s riskiest sports. In several of these essays Todhunter writes from personal experience, joining his subjects as they free fall from cliffs, wriggle through narrow underground crevices, and dive deep beneath the ice of a frozen lake. In these adrenaline-laced accounts of extreme sportsmanship, Todhunter captures not only the thrill of conquest but the deep pleasure of being someplace few others have gone as well.
In the reality shows of the future, people will literally be dying to watch. Science fiction's most expert dreamers envision the computerized, high-risk games of the future in this winning collection. Features: Robert Sheckley Cory Doctorow Kate Wilhelm Alastair Reynolds Vernor Vinge Jonathan Letham Gwyneth Jones William Browning Spencer Allen Steele Terry Dowling Jason Stoddard At the publisher's request, this title is sold without DRM (Digital Rights Management).
London, 1851. An alluring, outspoken widow and an enigmatic agent are drawn into a web of power, greed, and ambition that threatens to overturn the very future of the British Empire. . . Society knows Lilly Clarence Hampton as a respected widow who was wildly in love with her husband, the architect of London's famed Crystal Palace. The truth. . .well, the truth would cost Lilly her reputation, her freedom, and quite possibly her life. And one man has uncovered it--the reclusive, savagely handsome Julian St. Martin. A former agent of the Crown, Julian intends to blackmail Lilly to obtain plans to the Palace, where the Koh-I-Noor--the largest diamond in the world--will be presented to Queen Victoria at the Great Exhibition. Men have committed all manner of crimes to possess the fabled gem, but Julian's intentions are even darker. And the closer he gets to the beguiling Lilly, the more complicated matters become. Succumbing to intense, primal desire, Julian and Lilly both become pawns in a wicked game where no one can be trusted, and where the final, shocking truth will test their newfound passion to the limit. . .
Explores the ways in which history has been used to influence people and government, focusing on how reportage of past events has been manipulated to justify religious movements and political campaigns.

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