Create attractive layout designs, logos, brochures, icons, and more using the Inkscape vector graphics editor with this book and ebook.
As part of Packt’s Beginner’s Guide series, each chapter covers an aspect of working with Inkscape, with plenty of screenshots and practical examples. This book is intended for beginning graphic and web designers who want to expand their graphic software expertise. General familiarity with a graphics program is recommended, but not required.
Inkscape: Guide to a Vector Drawing Program, Third Edition , is the guide to the Inkscape program, with coverage of versions 0.46 and 0.47. This authoritative introduction and reference features hundreds of useful illustrations.With Inkscape, you can produce a wide variety of art, from photorealistic drawings to organizational charts. Inkscape uses SVG, a powerful vector-based drawing language and W3C web standard, as its native format. SVG drawings can be viewed directly in browsers such as Firefox and Opera. A subset of SVG has been adopted by the mobile phone market. Inkscape is available free for Windows, Macintosh, and Linux operating systems. Systematic coverage of the entire Inkscape program begins with eleven tutorials ranging in difficulty from very basic to highly complex. The remainder of the book covers each facet of Inkscape in detail with an emphasis on practical solutions for common problems.The book is filled with valuable tips and warnings about the use of Inkscape and SVG. Find dozens of Inkscape illustrations from the book in the online color supplement available at http://tavmjong.free.fr/INKSCAPE/. Updated for Inkscape v0.47, this new edition includes complete coverage of new features, including updated Pen and Pencil tools with new spiro, polyline, and sketch modes; the new Eraser tool; and the new Snapping toolbar with improved snapping. Advanced topics include the use of Inkscape’s powerful tiling tool, built-in bitmap tracing, and SVG use on the Web. Complete Coverage of New and Improved Inkscape 0.47 Features Complete vector drawing program supporting the W3C SVG standard Three path-drawing tools (Pencil, Pen, Calligraphy) Five shape-drawing tools (Rectangles, Ellipses, Stars, Spirals, 3D Boxes) Linear and Radial Gradients Pattern fills Tweak Tool for fine adjustment of paths and colors Eraser Tool with both Vector and Bitmap modes Sophisticated snapping for precision drawing and aligning objects Extendable through scripting; over a hundred scripts included Live Path Effects for tasks such as adding patterns along a path while maintaining complete editability Over 200 pre-built SVG filters for adding textures, manipulating color, and so forth A tiling tool to create complex tilings with thirteen different symmetries Clipping and Masking objects An integrated spell checker Built-in bitmap-to-vector tracing The ability to export to more than a dozen graphics formats, including PDF and PostScript The ability to import from more than two-dozen graphics formats, including PDF, Adobe Illustrator, Coral Draw, AutoCad, and XFig
Inkscape is a powerful, free, cross-platform, vector-based drawing tool similar to Adobe Illustrator and CorelDRAW. The Book of Inkscape, written by Inkscape developer and graphic designer Dmitry Kirsanov, is an in-depth guide to Inkscape, offering comprehensive coverage and creative advice on Inkscape's many capabilities. Kirsanov draws on his experience using Inkscape for design and illustration as well as his extensive knowledge of Inkscape's features, several of which he developed. Following an overview of vector-based graphics in general and SVG in particular, Kirsanov takes the reader from basic techniques-selecting, transforming, styling-to more advanced topics such as gradients and patterns, path editing, artistic drawing, clones and patterns, working with text, exporting bitmaps, and using extensions. The Book of Inkscape is a complete guide to Inkscape for every artist, whether amateur or professional.
GIMP for Absolute Beginners gives us an easy way to use the power of GIMP, and enjoy digital photography and graphics without worrying about application features. GIMP is a powerful open source graphics and digital imaging application with almost all the features of its proprietary counterpart, Photoshop. But many of us are photographers and artists first, and we like to use our tools without having to think about them too much. GIMP for Absolute Beginners gets us to this stage without patronising users who haven't used GIMP before. But what can we actually do with photos and graphical images? These questions are answered in a photo projects chapter as well as a chapter on digital painting: Starting with making small changes to photos and adding information to them to creating paintings and drawings without photographic input. GIMP for Absolute Beginners covers the newest version of GIMP, version 2.8, so you can be sure the book covers the latest GIMP features. **The print version of this book is black & white, but the ebook version is in color on color-enabled devices. **
A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.This book is for indie and existing game developers and those who want to get started with game development using Stencyl. Some understanding of Objective-C, C++, and game development basics is recommended. People with some programming experience may also find this book useful.
Use the fascinating Inkscape graphics editor to create attractive layout designs, images, and icons for your website.
Create optimum page layouts for your documents using productive tools of Scribus.
GIMP is a free alternative to Adobe Photoshop with tons of professional-grade features. But with so many powerful tools and menu options, GIMP can be difficult to master. Whether you're struggling to get started or trying to master some of GIMP's more complex features, you'll find the answers you're looking for in The Book of GIMP. The tutorials in the first half of the book walk you through essential GIMP skills, like resizing and cropping images, touching up spots and scratches, and customizing your work area. Illustrated, step-by-step instructions show you how to: –Improve the lighting and composition of images –Remove distortions and noise to make old and damaged photos look like new –Create stunning panoramas and digital collages using a series of photos –Make, edit, and export custom textures, logos, and animated GIFs –Work with selections, channels, and masks to edit images like a pro –Create colorful digital art, layer by layer The book's second half offers a comprehensive reference to GIMP's many features, including color balancing, masks, filters, and plug-ins. You'll find tools described in unparalleled detail, with coverage of nearly every option and parameter. With illustrated tutorials and detailed references, The Book of GIMP is sure to become your one-stop guide to just about everything GIMP.
Attention, designers, it’s time to get serious about your creative process. For too long you’ve allowed yourself to go soft, relying on your software to do all of your creative work at the expense of your craftsmanship. This book will NOT show you how to use every tool and feature in Adobe Illustrator. This book WILL, however, teach you the importance of drawing out your ideas, analyzing the shapes, and then methodically building them precisely in vector form using the techniques explained in this book. In Vector Basic Training, Second Edition acclaimed illustrative designer Von Glitschka takes you through his systematic process for creating the kind of precise vector graphics that separate the pros from the mere toolers. Along the way, he’ll whip your drawing skills into shape and show you how to create elegant curves and precise anchor points for your designs. In addition to new illustrative examples throughout the book, this edition includes an all-new chapter on how to apply color and detail to your illustrations using tried-and-true methods that you’ll use over and over again. You’ll also get access to over seven hours of all-new HD video tutorials and source files so you can follow along with Von as he walks you through his entire process. Whether you’re creating illustrations in Adobe Illustrator, Affinity Designer, CorelDRAW, or even Inkscape, you’ll be able to use Von’s techniques to establish a successful creative process for crafting consistently precise illustrations every single time you pick you up your pen, stylus, or mouse. In Vector Basic Training, Second Edition, you’ll learn: The tools and shortcuts that make up a design pro’s creative arsenal How to use “The Clockwork Method” to create accurate curves every time When and where to set just the right number of anchor points for any design How to build shapes quickly using basic Illustrator tools and plug-ins Techniques for art directing yourself to get the results you desire Fundamental methods for applying color and detail to your illustrations
Write and market Hollywood-perfect movie scripts the free way!
Annotation Inkscape is an open source vector graphics editor with an intuitive user interface that has enough depth to make quality graphic designs with an attractive layout comparable to what you would make using Illustrator or CorelDraw. But choosing the right tool and the best approach to creating the desired effect can be challenging. Inkscape 0.48 Illustrator's Cookbook makes it super-easy for you to make your own vector-based graphics with the powerful Inkscape editor. Inkscape 0.48 Illustrator's Cookbook provides you with the latest recipes to quickly create scalable vector graphics. Recipes in this book teach you about some of the most useful time-saving features in Inkscape accompanied by a list of keyboard shortcuts that you can easily memorize. In addition to covering use of Inkscape tools and their advanced features, examples from the recipes uncover solutions to common graphics problems. The book starts off with familiarizing you with the tools and techniques in Inkscape that you can use to draw 2D shapes, calligraphic shapes, and 3D boxes easily. It then guides you through the most common color-changing steps performed in Inkscape along with some convenient procedures that can save your time when dealing with colors. It explains drawing using linear and radial gradients, which are irreplaceable, usage of clones to create interesting effects in illustrations, and live-path effects that can help you speed up constructing a shape and make the process more natural. You will learn how to make those tweaks on some of the ready-made filters, and in the final recipe we will create a filter from scratch. This practical book also contains recipes showing how to use Inkscape as a raster editor and how to achieve photo-realistic effects in Inkscape. For each important technique and skill, you'll see some simple recipes, then some more advanced recipes followed by an explanation of how Inkscape works to produce the desired effects in your illustrations. By the end of this book you will be confident enough to create your own vector-based graphics with Inkscape. Get solutions to common graphic problems to achieve photo-realistic effects with Inkscape.
This book is for web designers and developers with existing knowledge of CSS, HTML, and XML, who wish to learn more about Magento-specific theming techniques. Some knowledge of PHP may be useful, but is not necessary.
The GIMP Version 2.4 will be released end of 2005. We’ll likely be first to market a book about the new version. Other books are pre-Version 2.4 and very outdated Takes a project-based approach. Reader will be taught through real-world examples and projects immediately applicable for their own work GIMP is an emerging technology in Open Source that has been making big headlines. Was used to make the Scooby-Doo movie and the official mascot of Linux (Tux) GIMP works on Mac OSX, Linux, and Windows. This book shows how to install it on each platform.
Image editing is a crucial element in the photographic workflow. Image editing tools, most notably Photoshop, are usually sophisticated and deep applications, and are fairly expensive. The only open source tool in this market is the GIMP, which has developed into a powerful, multiplatform system running on Linux, Mac OS X, and Microsoft Windows. GIMP 2.8 for Photographers is a beginner's guide to the only open source image editing tool that provides a no-cost alternative to expensive programs such as Photoshop. Topics include the new user interface and tools, the basics of image editing and simple adjustments, advanced techniques using layers and masks, developing RAW images, working with the improved text tool, and preparing high-quality black-and-white images. The most important editing functions are presented in individual, easy-to-follow workshops. A bonus section on the included DVD describes special techniques for web graphics. GIMP 2.8 for Photographers has evolved from classroom materials that the author developed and taught in courses and workshops on image editing with the GIMP.
More physicists today are taking on the role of software developer as part of their research, but software development isn’t always easy or obvious, even for physicists. This practical book teaches essential software development skills to help you automate and accomplish nearly any aspect of research in a physics-based field. Written by two PhDs in nuclear engineering, this book includes practical examples drawn from a working knowledge of physics concepts. You’ll learn how to use the Python programming language to perform everything from collecting and analyzing data to building software and publishing your results. In four parts, this book includes: Getting Started: Jump into Python, the command line, data containers, functions, flow control and logic, and classes and objects Getting It Done: Learn about regular expressions, analysis and visualization, NumPy, storing data in files and HDF5, important data structures in physics, computing in parallel, and deploying software Getting It Right: Build pipelines and software, learn to use local and remote version control, and debug and test your code Getting It Out There: Document your code, process and publish your findings, and collaborate efficiently; dive into software licenses, ownership, and copyright procedures
Absolutely no experience needed! Build your drone, step-by-step, with this full-color, hands-on guide! You’ve heard about drones. You’ve seen drones. Now, build your own—it’s a lot easier than you think! Drones are the newest frontier for the DIY/maker community, and you don’t need to be a technical expert to build one. John Baichtal, the #1 author of hardware hacking books for beginners, will teach you all the skills you need. First, Baichtal shows you the amazing drones others have built. Then, he walks you through several complete projects: quadcopters, UAVs, ROVs, and more. Not ready to start from scratch? No problem: Baichtal helps you choose from today’s best new kits. Hundreds of full-color step-by-step photos teach you every step, every skill. When you’re ready for more advanced concepts, Baichtal explains them in plain English. Discover what drones are and why they’re so exciting Explore today’s most imaginative projects, from 3D-printed mini quadcopters to floating robot armies Compare kits, from $200 up: Parallax ELEV-8, DJI Phantom 2 Vision+, OpenROV, Actobotics Nomad, Brooklyn Aerodrome Flack, and more Create your own practical Drone Builder’s Workbench Build complete rocket, blimp, waterborne, and automotive drones Construct both fully autonomous and radio-controlled drones Choose and assemble your chassis (airframe), motor, props, flight control, power system, accessories, and software Integrate Arduino to make radio-controlled drones operate autonomously Teach a drone to navigate via RFID tags Learn all the basic electronics and programming you’ll need
Provides instructions and tutorials on using the GIMP image editor to retouch photographs, create new artwork, and create composites of multiple images.
PHP is a server-side scripting language that enables you to develop dynamic sites that engage users in ways that are simply not possible using only HTML and CSS. PHP for Absolute Beginners takes a practical approach to teaching you how to build dynamic content for your website using PHP. You’ll quickly get started with practical PHP projects, learning how to build a dynamic image gallery. By the end of the book you’ll will have developed a personal blog complete with a password protected admin module. PHP for Absolute Beginners won't swamp you with every detail of the full PHP language up front – instead, you’ll be introduced to a small, versatile subset of PHP and learn to use it creatively to develop dynamic web sites. In the process you will learn to use variables, control structures, functions, and objects to your advantage. You will learn how to plan and create databases and how to organize your PHP scripts beautifully. At the end of the book, you will be a confident PHP user, ready to take the next steps in creating great websites.
Prezi is a tool for delivering presentations in a linear or non-linear format. This cloud-based software enables users to structure presentations on an infinite canvas in a way that is more engaging and visually stimulating to the audience. This book covers all of the technical elements of the software, whilst also looking at the practicalities of using Prezi in a business environment. It teaches the reader how to think for Prezi, and approach their design in the best way. This is an essential resource for people who want to use Prezi seriously. Apart from covering best practices for inserting images, sound, and video, this book also covers topics for business users such as collaborating and sharing Prezis online, using Prezi at a meeting to brainstorm with overseas colleagues, and how to “Prezify” PowerPoint or Keynote slides. This book will escalate you from Prezi user to Prezi master with ease.